In C#, both 'const' and 'readonly' keywords are used to declare constant values, but they have some differences.
'MyReadonlyValue' is a 'readonly' field that is initialized in the constructor. It can be changed in the constructor but cannot be changed outside of it.
To summarize, use 'const' when you have a value that will never change, and use 'readonly' when you have a value that might change, but you want to restrict its modification after initialization.
- Initialization:
- 'const' fields must be initialized at the time of declaration with a constant value.
- 'readonly' fields can be initialized either at the time of declaration or in a constructor.
- Mutability:
- 'const' fields are implicitly 'static' and 'readonly', meaning they cannot be changed after initialization.
- 'readonly' fields can be mutable or immutable, depending on their type.
- Scope: -
- 'const' values are compile-time constants, meaning they are evaluated and replaced at compile-time. Therefore, they can only be used in the same assembly or code file where they are defined.
- 'readonly' values are evaluated at runtime, and therefore can be used in different assemblies or code files.
Here's an example to demonstrate the differences:
public class MyClass { public const int MyConstValue = 10; public readonly int MyReadonlyValue; public MyClass(int value) { MyReadonlyValue = value; } }In the above example, 'MyConstValue' is a 'const' field that is initialized with a constant value of 10 at the time of declaration. It cannot be changed later.
'MyReadonlyValue' is a 'readonly' field that is initialized in the constructor. It can be changed in the constructor but cannot be changed outside of it.
To summarize, use 'const' when you have a value that will never change, and use 'readonly' when you have a value that might change, but you want to restrict its modification after initialization.
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